The home team chats about Ethereum’s long-delayed difficulty bomb and what engineering by consensus looks like when there is no centralized authority insisting on a ship date. Plus, how to contribute to commercial open-source projects, the fascinating research behind Figma’s spring animation, and more rumors of Apple’s long-awaited AR/VR headset.
An interesting podcast episode on the multiple delays that have kept Ethereum from its long-anticipated merge and kicked the difficulty bomb down the road.
Since we recorded, more news broke about delaying the boom.
A pretty cool write up on the creation of spring animations by a few Figma engineers.
Yet another rumor about Apple’s upcoming AR/VR headset. Will it ever arrive, and how would its demands for GPU-intensive work mesh with Apple’s hardware ecosystem?
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